Wednesday, October 29, 2008

Rydia and Leviathan

A companion piece to my other Final Fantasy IV Sketches, this is a sketch of the summoner from that game, Rydia. Here she's being backed up by the King of Summons and Sea Monster/Dragon Thing Leviathan.



I did this in about an hour while trying to wind down for bed. I like how Rydia turned out, even though I went strictly from memory and she sort of looks like an Old West Prostitute. I also took liberties with Leviathan, but that's what art is all about, right?

Monday, October 27, 2008

Megaman Painting

Well, I occasionally try non-digital painting also. The lack of an undo or eyedropper, and only 6-8 colors to choose from make it challenging. But, it's relaxing, when I don't get frustrated by how much I suck.



This is a pic of Mega Man. I think it turned out decent. It's really, really hard to get crisp outlines, and I could never get the lighter shade of blue (on Megaman's helmet's trim pieces) right. Also, he looks overly tan because making a good skin tone was hard.

But, as an exercise I learned a lot and enjoyed the process.

Sunday, October 19, 2008

Norfair

Finally put Samus in a scene. Of course, by the end I was so sick of it I just kind of rushed the background elements. But, I like it.


You could also call this "attack of the gaussian blur".

I wonder what Samus is thinking? "Oh man, I can totally jump that high!" Y'know, because she could. Easily. She's just adding drama to the moment by looking thoughtfully at the Energy Tank...

Anyway, I'm spent for now.

If you want a desktop-ish size, click here.

Saturday, October 18, 2008

Samus in Technicolor

I managed to paint in Samus' colors. Beware, this is a png with transparency, so if you're running an older version of IE it may not look as intended.




I'm struggling with what scene to put her in. I'm thinking either the pink areas of Ridley's hideout or in Kraid's hideout. Either way, I'm going to work in an Energy Tank. I'm not sure if a dead enemy (that she presumably just shot) should be included as well.

Part of the problem with drawing the character without context is putting her into context or scene and making it look like she belongs there. You have to worry about perspective, lighting, and scale.

Tuesday, October 14, 2008

Samus Aran

Here's a somewhat-chibi take on Samus Aran.

Just a quick doodle I did while wtching the news which I scanned and inked in Photoshop. I definitely like the design, and want to turn it into a full image.

For those not in the know, Samus Aran is the lead character of the Metroid video games. The fact that she is a female was kept from gamers unless they were able to beat the original game in a short-enough amount of time. Now, Samus is a staple of the video game menagerie, and is probably the most famous female game character.

Click for the larger size, and definitely submit your comments.

EDIT: I got a comment that Samus' neck looks way too long, and I agree. Here is a quick edit to put her more in proportion. I'm going to color it this weekend, hopefully.