Showing posts with label chicken. Show all posts
Showing posts with label chicken. Show all posts

Saturday, April 21, 2007

Polygonal Fowl

Well, this is technically for class, but I've been working on this meager Maya model of a chicken all day. My first one ever.



Texturing took a lot of time to figure out, and the one I finally applied was colored out in just five minutes. I need to go in and add a lot more detail to the texture, and there are parts of the geometry that don't quite work. I'm counting on the fact that there won't be any close-ups of the chicken, so I can get away with having a "not quite perfect" geometry.

Maybe by next week I'll have a fully rigged version.